Combat

How a hit is resolved, from the roll to the damage number.

Attack by weapon class

The weapon class picks the formula: slings use ranged ATK (built on DEX), everything else melee ATK (built on STR).

Weapon classHandsAttack rangeFormulaJobs
Unarmed 1 1 cell Attack any job
Club 1 1 cell Attack any job
Maul 2 1 cell Attack Vanguard
Sling 1 7 cells Ranged ATK Slinger
Lampstaff 1 1 cell Attack Lamplighter

Damage

Each hit rolls between 90% and 110% of ATK. A critical hit multiplies the roll. Then armour (hard DEF, at most 90%) takes its percentage off, and soft DEF subtracts its value, but the damage never drops below 50% of what was left. Critical hits ignore soft DEF. Every hit deals at least 1.

Magic always hits and never crits. It ignores armour; magic defence subtracts its value, with the same floor of 50%.

Hit chance

Chance to land = 80% + HIT - FLEE (in percentage points), at least 15% and at most 95%.

HIT - FLEE-80-65-50-40-30-20-100+5+10+15+30
Chance15%15%30%40%50%60%70%80%85%90%95%95%

Critical hits

Crit chance (in %) = 1 + LUK × 0.3. A critical hit deals 140% of the roll and skips soft DEF.

Attack speed

Time between swings = weapon delay × (100 - 0.4 × AGI - 0.1 × DEX) / 100, but never under 0.35 s. Bare hands count as a weapon with a 1 s delay.

Weapon delay 0.95 s · Wooden Club

AGI / DEXDEX 1DEX 30DEX 60DEX 99
AGI 10.94 s0.91 s0.88 s0.85 s
AGI 100.91 s0.88 s0.85 s0.81 s
AGI 300.83 s0.8 s0.77 s0.74 s
AGI 500.75 s0.73 s0.7 s0.66 s
AGI 700.68 s0.65 s0.62 s0.58 s
AGI 990.57 s0.54 s0.51 s0.47 s

Weapon delay 1 s · Unarmed · Sturdy Club

AGI / DEXDEX 1DEX 30DEX 60DEX 99
AGI 10.99 s0.96 s0.93 s0.89 s
AGI 100.95 s0.93 s0.9 s0.86 s
AGI 300.87 s0.85 s0.82 s0.78 s
AGI 500.79 s0.77 s0.74 s0.7 s
AGI 700.71 s0.69 s0.66 s0.62 s
AGI 990.6 s0.57 s0.54 s0.5 s

Cast time

Cast time = base × (100 - 0.5 × DEX) / 100, but at least 50% of the base.

DEX110204060809099
Share of the base time99.5%95%90%80%70%60%55%50.5%

Taking damage interrupts a cast. Instant skills (no cast time) do not wake monsters that sense magic.